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  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Exporting 3ds max camera data to After Effects Camera?

Discussion in 'Fan Films, Fan Audio & SciFi 3D' started by PixelMagic, Sep 12, 2007.

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  1. PixelMagic

    PixelMagic Jedi Grand Master star 5

    Registered:
    Oct 8, 2001
    Does anyone know how to export camera data out of 3ds max, and then use that to create an identical camera move in After Effects?
     
  2. Behr

    Behr Jedi Youngling

    Registered:
    Feb 5, 2006
    I found this:

    After Effects imports camera data saved with RLA or RPF sequence files. That data is incorporated into a camera layer that After Effects creates in the Timeline window. You can access the camera data of an imported RLA or RPF sequence and create a camera layer containing that data.

    To create a camera layer using RLA or RPF data:

    Place the imported sequence in the Timeline window, and then select the sequence.
    Choose Animation > Keyframe Assistant > RPF Camera Import.
    Note: To create an RLA or RPF file with the camera data in 3D Studio Max, save your rendering in RPF format with Coverage, Z Depth, and Alpha Channels enabled.

    gx
    Behr
     
  3. gallion311

    gallion311 Jedi Youngling star 3

    Registered:
    Sep 16, 2004
    http://www.cebas.com/products/feature.php?UD=10-7888-33-788&PID=38&FID=383

    Never used, nor even heard of this plugin but it's used to create PSD files from Max Scenes (complete with all the different passes as individual layers) but the great part is that it can be loaed in After Effects, and there's an option to save "Scene Data" into the file, which includes cameras, and point helpers.

    Here's a quote from the site:
    The embedded scene data may then be used in compositing applications to create perfect matching cameras.

    This free plug-in provides an easy way to import (animated) cameras and (animated) null objects into Adobe After Effects. Unlike the RPF camera import that is only part of After Effects Professional it also supports camera field of view and fields.

    The only cofusing part is that they refer to it as a free plugin, but it's $150...maybe thats a commercial license or something.

    Good luck, let me know if it works.

    gallion311
     
  4. PixelMagic

    PixelMagic Jedi Grand Master star 5

    Registered:
    Oct 8, 2001
    Thanks for the info guys. I'll test it this weekend.
     
  5. PadawanNick

    PadawanNick Jedi Grand Master star 4

    Registered:
    Jun 6, 2001
    Doesn't AE support the import of LW files/camera animations?
    If you can export from Max to LW, you might be all good to go.
    Have fun.
     
  6. PixelMagic

    PixelMagic Jedi Grand Master star 5

    Registered:
    Oct 8, 2001
    I never had time to do this, so I had to cheat a matte painting parallax with careful scaling tricks. I might do a better job later by actually setting up 3D projection.

    Thanks for the info though.
     
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