Indeed, though I think the turnaround time for them might not be so quick . . . next few days will be busy for me with IRL concerns. Wow, thanks. While I would love to be the awesomest person in the history of awesome, I doubt a good diachronic analysis of Basic is likely to be in the cards. ;-) Well, at least it's not *my* say-so. ;-) As much as I would like to explore the creation of this book by everyone's favorite Indiana Jones homage and the son of my favorite character, I don't think that's likely to be in the cards, either. The existence of multiple alphabets used to write Basic has been canon since the release of WEG's Star Wars Miniatures Battles Companion, which flat-out stated Aurebesh was but one alphabet used to write the language. The fact that one of them is the Latin alphabet (or is regularly translated into the Latin alphabet) is a given from things like the Corporate Sector Authority logo, which uses both Latin and Aurebesh characters. We have an in-universe explanation for the TIE Fighter's name. We have no such explanation yet for the Rebel -wing fighters, other than taking their names literally. Indeed, SW academia can be a lot of fun; I had a blast coming up with good academic-sounding works for the "further reading" section. Well, the Article primarily focused on writing systems used with Galactic Basic, either as a primary script or in some sort of niche use. While there are Huttese loanwords in Basic, I've not gotten the impression the Huttese alphabet saw much role in the language. If WEG and computer game writing is what interests you, I suggest taking a closer look at the Atrisian script, which is the neat writing system that saw use in early computer games like Dark Forces. It's earlier incarnation from before Eoaq the Expansive's reforms can be seen as squiggles in SWAJ 14.