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KOTOR: Hints, Tips, Strategies, Walkthroughs (no cheats allowed)

Discussion in 'Archive: Games' started by jp-30, Jul 15, 2003.

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  1. Connemara

    Connemara Jedi Knight star 6

    Registered:
    Nov 18, 2000
    Reaper- so you go to Manaan, then Kashyyk, then back to Manaan? Or should I wait to go to Manaan until after Kashyyk? I'm replaying the game, trying to do every subplot available. I did get the datapad at Tatooine telling me to go to Manaan and did that, but I decided against joining the Gehehardons or whatever they were called, because the first time I was playing for realism, and I thought honestly, my character would want to stop Malak before gallavanting around shooting people. But this time I am going to join them, for sure. :)
     
  2. ReaperFett

    ReaperFett Jedi Knight star 6

    Registered:
    Dec 9, 1999
    Kashyyyk before Manaan :)
     
  3. Leto II

    Leto II Jedi Padawan star 6

    Registered:
    Jan 23, 2000

    [b]Reaper- so you go to Manaan, then Kashyyk, then back to Manaan? Or should I wait to go to Manaan until after Kashyyk? I'm replaying the game, trying to do every subplot available. I did get the datapad at Tatooine telling me to go to Manaan and did that, but I decided against joining the Gehehardons or whatever they were called, because the first time I was playing for realism, and I thought honestly, my character would want to stop Malak before gallavanting around shooting people. But this time I am going to join them, for sure. [face_happy][/b][hr][/blockquote]For my Light Side Jedi, the sequence I followed was from Taris to Dantooine to Tatooine to Kashyyyk to Manaan and on to Korriban. From this point, I headed to the Rakatan homeworld (the ship-repair and temple disruptor storyline), and thence onward to the Star Forge itself.

    Myself, I didn't really manage to get any of the quests for the Genoharadan guild completed, but it's something that I'll probably getting around to doing eventually. (Too damned many subquests and side-quests in this game already...in a good way, though. Almost as many as in, say, [i]Morrowind[/i], but after a time, it got to the point where I had to get on with the main storyline to gain any headway whatsoever.)

    If you're wanting to play a Dark Sider PC though, I'd say that it'd be highly advisable to get thyself to Korriban much earlier in the game, in order to take full advantage of the resources and opportunities there.
     
  4. Connemara

    Connemara Jedi Knight star 6

    Registered:
    Nov 18, 2000
    Yeah...one of my favorite parts of the game was training at the Sith Academy.
     
  5. Smuggler-of-Mos-Espa

    Smuggler-of-Mos-Espa Jedi Youngling star 6

    Registered:
    Jan 23, 2002
    Yeah. It makes you feel so...dirty.
     
  6. Excellence

    Excellence Jedi Knight star 7

    Registered:
    Jul 28, 2002
    In the Rakatan Ancient Temple, any tips for forming the "H" pattern of floor tiles?
     
  7. AlienAcid

    AlienAcid Jedi Knight star 6

    Registered:
    Nov 27, 2000
    yes, make an h :p


    [8] [ ] [4]
    [7/9] [6] [3/5](walk on this one again)
    [10] [ ] [2]
    [1]

    follow the numbers


    im pretty sure that was it.
     
  8. Leto II

    Leto II Jedi Padawan star 6

    Registered:
    Jan 23, 2000
    Don't hit the tile marked as [1] above...this one automatically resets the entire grid pattern if you step on it even once. At least, that's IIRC.
     
  9. AlienAcid

    AlienAcid Jedi Knight star 6

    Registered:
    Nov 27, 2000
    whoops its supposed to be on the other side, forgot blowboards doesnt use tabs as formating..


    its the one you start on, that sticks out when you look the room.
     
  10. Excellence

    Excellence Jedi Knight star 7

    Registered:
    Jul 28, 2002
    Thanks guys! That was correct.

    That was bad of the game designers. There are literally dozens of combination patterns. I was thinking you had to form the colour tile H, but it appears the datapad clue meant it literally: "walk" up and down in a H just that.

    The sneaky literal cretins!
     
  11. Smuggler-of-Mos-Espa

    Smuggler-of-Mos-Espa Jedi Youngling star 6

    Registered:
    Jan 23, 2002
    Yeah, but "H" is the main portion for it. Figuring out whether to go on, stay, go over, ect is the problem. But if you know the way to open the door, you will figure it out.
     
  12. Excellence

    Excellence Jedi Knight star 7

    Registered:
    Jul 28, 2002
    Exactly! You could spend untold, frustrating hours doing trial and error like that and get nowhere.

    The same thing with the Assassin Droid in the Korriban crypt, and his 8 settings you have to deactivate inthe right order. I spent over an hour with a pen and paper and systematically going through each combo.

    And the most horrific of all: those power surges in Ragnos's tomb, the same one you later fighter both Academy Masters. I racked my brain to mentally think three steps ahead, to transfer all four power points from left to right without stuffing it up.

    There aren't much puzzles in the game, but some of them don't help you out!
     
  13. Aragorn327

    Aragorn327 Manager Emeritus star 6 VIP - Former Mod/RSA

    Registered:
    Aug 20, 2001
    In the Korriban tombs, I basically just attacked stuff, and they'd die, and I'd move on. Skip the puzzles!
     
  14. Connemara

    Connemara Jedi Knight star 6

    Registered:
    Nov 18, 2000
    "The same thing with the Assassin Droid in the Korriban crypt, and his 8 settings you have to deactivate inthe right order. I spent over an hour with a pen and paper and systematically going through each combo.

    And the most horrific of all: those power surges in Ragnos's tomb, the same one you later fighter both Academy Masters. I racked my brain to mentally think three steps ahead, to transfer all four power points from left to right without stuffing it up."

    What are you talkin' about, dude? I did what Aragorn said. I shot stuff up a lot. I don't even remember what was in ragnos' tomb, but I remember all the tombs were pretty easy, even the one with the two Terenteks. I didn't try to kill the terenteks, I just ran past them using Knight speed, and hit the switch I had to, and there ya go. :p The Tombs were a lot of fun. I loved Adjunta Pall's...did you guys pick up on the Indiana Jones and the Last Crusade elements there?
     
  15. AlienAcid

    AlienAcid Jedi Knight star 6

    Registered:
    Nov 27, 2000
    shooting stuff is for mindless savages, if you read the data pad in the droid tomb it tells you how to not anger the droid.


     
  16. Smuggler-of-Mos-Espa

    Smuggler-of-Mos-Espa Jedi Youngling star 6

    Registered:
    Jan 23, 2002
    In the Korriban tombs, I basically just attacked stuff, and they'd die, and I'd move on. Skip the puzzles!

    You have to do the puzzles to move on.
     
  17. Excellence

    Excellence Jedi Knight star 7

    Registered:
    Jul 28, 2002
    If you don't kill enemies as you go, you don't earn exp points faster to advance your abilities. I killed as much as I could so long as it didn't get me dark side points.

    I think I earned a measely 400 pts for the Manaan trial. I regret bringing up the affair apart, I may have earned more. I still won, though.
     
  18. Aragorn327

    Aragorn327 Manager Emeritus star 6 VIP - Former Mod/RSA

    Registered:
    Aug 20, 2001
    You have to do the puzzles to move on.

    Hehe, nope. A few puzzles yes, but you don't have to do all the ones you described.

    Conne-why skip the Taranteks? That battle was fun!
     
  19. Excellence

    Excellence Jedi Knight star 7

    Registered:
    Jul 28, 2002
    Agreed. Repeated Force Waves didn't demand I even move from my spot.
     
  20. Connemara

    Connemara Jedi Knight star 6

    Registered:
    Nov 18, 2000
    Don't even know what a Force Wave is. Evidently, I didn't have that power. Trouble with being a light sider is you don't get very good offensive powers. :(

    By the way, are there any subplots involve the little droid? Not the assassin droid, the one that gets you in the Sith base on Taris...all he does is beep, so there's never any subplots where you speak to him, is there?
     
  21. messwalker

    messwalker Jedi Master star 1

    Registered:
    Sep 14, 2002
    Hi... i am choosing the dark path...
    all i know is killing killing killing....
    In Dantooie,I killed the dark jedi... but after I read the tips in the net... i just found out she is one of the characters that will join my team...
    What should I do now??
    Do i have difficulty to finish the game without the JEDI in my team???
     
  22. darth_paul

    darth_paul Jedi Master star 5

    Registered:
    Apr 24, 2000
    You'll have yourself or Bastila. I wouldn't worry about lacking Juhani -- You can still use Carth or Canderous or HK in your final slot no problem. It's probably better not to have three sabre users anyway.

    -Paul
     
  23. Genghis12

    Genghis12 Manager Emeritus star 6 VIP - Former Mod/RSA

    Registered:
    Nov 18, 1999
    Can the four locked doors in Marka Ragnos' tomb (the one where the crazy droid was) be opened?!?

    I've got T3 up to a security of 34 and he still can't unlock the doors. I'm thinking there's lightsaber crystals in urns like with the other tomb, but for crikey's sake what level do you have to have to open them up?!?
     
  24. Darth-Horax

    Darth-Horax Force Ghost star 6

    Registered:
    Aug 22, 2001
    So I got this game for Christmas, and am now on Dantooine. I have made my saber...a shiny new green one...and have found the Dark Jedi.

    Three questions.

    1)How do you make a two sided saber?

    2)Is there a secret to finding out the problem with the grove? I mean, is there a trick or something? The Council said something about not being deceived...is there something that is underlying what I see on screen? I kill the Hounds, solve the 'murder' mystery, and end up helping the different people I see.

    3)Is it bad to be a Jedi Consular? I just wanted the green saber even though the Council said I'd be better suited to a yellow one.
     
  25. JediAlly

    JediAlly Jedi Grand Master star 4

    Registered:
    Oct 31, 2000
    I think you have to retrieve a double-bladed lightsaber from a fallen Dark Jedi or Sith. You can't build one. If you want to change the color of your saber, just go to the crystal cave, whack the eggs, collect the crystals, then modify your saber.

    You said you found the Dark Jedi. Did you kill her? If you did, you killed one of the characters, Juhani. You need to persuade her to come back to the light. Battle her until you knock away enough of her HP, which will then trigger a conversation.
     
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